Graphs
- Find gradients and equations of straight lines using $y = mx + c$ and point-gradient form
- Identify parallel lines (equal gradients) and perpendicular lines ($m_1 m_2 = -1$)
- Sketch quadratic, cubic and reciprocal curves with key features labelled
- Describe and apply all four graph transformations in function notation
- Interpret and calculate from distance-time and velocity-time graphs
🔑 Core Concepts
1. Gradient and the Equation $y = mx + c$
Every straight line can be described completely by two values: its gradient $m$ (how steep it is) and its y-intercept $c$ (where it crosses the y-axis). The standard form $y = mx + c$ encodes both values directly.
2. Finding the Equation of a Line
When you know a gradient and one point on the line, or any two points, you can determine the equation uniquely. The point-gradient form is the most efficient method.
3. Parallel Lines
To find the equation of a line through $(3, 7)$ parallel to $y = 4x - 1$: the gradient must also be $4$. Use $y - 7 = 4(x - 3)$, giving $y = 4x - 5$.
4. Perpendicular Lines
| Original gradient $m_1$ | Perpendicular gradient $m_2 = -1/m_1$ |
|---|---|
| $2$ | $-\frac{1}{2}$ |
| $-3$ | $\frac{1}{3}$ |
| $\frac{2}{3}$ | $-\frac{3}{2}$ |
| $-\frac{1}{4}$ | $4$ |
5. Quadratic Graphs
A quadratic function has the form $y = ax^2 + bx + c$ where $a \neq 0$. Its graph is a parabola with a single turning point (vertex). The sign of $a$ determines the orientation.
- Roots: values of $x$ where $y = 0$. Found by factorising, completing the square, or the quadratic formula. A quadratic has 0, 1, or 2 real roots.
- y-intercept: the constant $c$ (substitute $x = 0$).
- Turning point (vertex): minimum if $a > 0$; maximum if $a < 0$.
- Line of symmetry: a vertical line $x = -\frac{b}{2a}$ passing through the vertex.
- Shape: U-shape (smile) if $a > 0$; inverted U (frown) if $a < 0$.
6. Cubic Graphs
A cubic function has the form $y = ax^3 + \ldots$ with a non-zero $x^3$ term. Cubics have a characteristic shape that depends on the sign of the leading coefficient and the nature of the roots.
- Roots: up to 3 real x-intercepts. A cubic always has at least one real root (it crosses the x-axis at least once).
- End behaviour: if $a > 0$, the graph goes from bottom-left to top-right; if $a < 0$, top-left to bottom-right.
- Turning points: 0 or 2 local turning points. $y = x^3$ has no turning points; $y = x(x-2)(x+3)$ has two.
- y-intercept: the constant term $d$ (set $x = 0$).
7. Reciprocal Graphs
A reciprocal function has the form $y = \dfrac{k}{x}$ (equivalently $y = kx^{-1}$). It produces a hyperbola — two separate branches, one in each of two opposite quadrants.
- Asymptotes: $x = 0$ (the y-axis) and $y = 0$ (the x-axis). The graph never touches either axis.
- If $k > 0$: branches in quadrants 1 (top-right) and 3 (bottom-left).
- If $k < 0$: branches in quadrants 2 (top-left) and 4 (bottom-right).
- No roots, no y-intercept, no turning points.
- As $x \to 0^+$, $y \to +\infty$ (for $k>0$); as $x \to \infty$, $y \to 0^+$.
8. Graph Transformations
Graph transformations describe how the graph of $y = f(x)$ is repositioned or rescaled to produce a new graph. There are four standard transformations, each with a precise mathematical description.
Why the horizontal cases seem counter-intuitive: When you replace $x$ with $x + a$, you are asking "for which input does the transformed function give the same output as $f(x)$ did at $x$?" The answer is $x - a$, so the graph shifts by $-a$ (left if $a > 0$). The change happens inside the function, so it works horizontally and in the opposite direction.
- Factorise the argument: $y = 2f(3(x-2)) + 1$
- Apply horizontal stretch by $\frac{1}{3}$ (from $f(3\cdot)$)
- Apply horizontal translation RIGHT 2 (from $f(\cdot - 2)$) — note: right because $-2$
- Apply vertical stretch ×2
- Apply vertical translation UP 1
OUTSIDE the function = VERTICAL = EXPECTED direction
Outside: $+a$ goes up, $\times a$ stretches by $a$ upward.
Inside: $+a$ goes left, $\times a$ stretches by $\frac{1}{a}$ inward.
9. Distance-Time Graphs
| Feature of D-T Graph | Physical Meaning |
|---|---|
| Steep positive gradient | Moving quickly away from starting point |
| Shallow positive gradient | Moving slowly away from starting point |
| Horizontal line (zero gradient) | Stationary — not moving |
| Negative gradient | Moving back towards the starting point |
| Curved line | Changing speed (acceleration or deceleration) |
10. Velocity-Time Graphs
| Feature of V-T Graph | Physical Meaning |
|---|---|
| Positive gradient | Accelerating (speeding up in positive direction) |
| Negative gradient | Decelerating (slowing down) |
| Zero gradient (horizontal) | Constant velocity (uniform motion) |
| Area above x-axis | Distance in positive direction |
| Area below x-axis | Distance in negative direction (returning) |
| Curved line | Non-uniform acceleration |
🗺 Visual Notes
- $y = mx + c$: gradient & y-intercept
- Gradient: $m = (y_2-y_1)/(x_2-x_1)$
- Parallel: $m_1 = m_2$, different $c$
- Perpendicular: $m_1 m_2 = -1$
- Quadratic: parabola, 0/1/2 roots
- Cubic: S-shape, up to 3 roots
- Reciprocal: $y = k/x$, hyperbola
- Key: roots, intercepts, turning points
- $f(x)+a$: UP $a$ (vertical)
- $f(x+a)$: LEFT $a$ (horizontal, opposite)
- $af(x)$: vertical stretch ×$a$
- $f(ax)$: horizontal stretch ÷$a$
- Distance-time: gradient = speed
- Velocity-time: gradient = acceleration
- Area under v-t graph = distance
- Horizontal line = constant value
- Tangent to curve → instantaneous rate
- Multiple transformations in order
- Connect equation features to graph
- Estimate area under curved graph
Comparison: Types of Graph
| Graph Type | General Form | Shape | Max Roots | Asymptotes? | Turning Points? |
|---|---|---|---|---|---|
| Linear | $y = mx + c$ | Straight line | 1 | No | No |
| Quadratic | $y = ax^2 + bx + c$ | Parabola (U or ∩) | 2 | No | 1 (min or max) |
| Cubic | $y = ax^3 + \ldots$ | S-shape or single curve | 3 | No | 0 or 2 |
| Reciprocal | $y = k/x$ | Hyperbola (2 branches) | 0 | Yes ($x=0$, $y=0$) | No |
Transformation Quick-Reference Table
| Notation | Type | Direction | Effect on point $(x, y)$ | Inside/Outside? |
|---|---|---|---|---|
| $f(x) + a$ | Translation | UP by $a$ | $(x,\; y+a)$ | Outside |
| $f(x + a)$ | Translation | LEFT by $a$ | $(x-a,\; y)$ | Inside |
| $af(x)$ | Stretch | Vertical ×$a$ | $(x,\; ay)$ | Outside |
| $f(ax)$ | Stretch | Horizontal ÷$a$ | $(x/a,\; y)$ | Inside |
| $-f(x)$ | Reflection | In x-axis | $(x,\; -y)$ | Outside |
| $f(-x)$ | Reflection | In y-axis | $(-x,\; y)$ | Inside |
Decision Tree: How to Identify a Transformation
(OPPOSITE direction to number)
(SAME direction as number)
Comparison: Distance-Time vs Velocity-Time Graphs
| Property | Distance-Time Graph | Velocity-Time Graph |
|---|---|---|
| y-axis quantity | Distance (m or km) | Velocity (m/s or km/h) |
| Gradient represents | Speed (m/s) | Acceleration (m/s²) |
| Area under graph | Not typically calculated | Distance travelled |
| Horizontal line | Stationary (not moving) | Constant velocity |
| Steep upward line | Fast motion away | Large acceleration |
| Downward slope | Returning to start | Decelerating |
| Curve | Changing speed | Changing acceleration |
✏ Worked Examples
(a) Write down the coordinates of the minimum point on $y = f(2x) - 1$.
(b) Write down the coordinates of the image of $(0,\; 5)$ on $y = 3f(x + 2)$.
(c) Describe fully the two transformations that map $y = f(x)$ onto $y = 3f(x + 2)$.
- $f(2x)$: horizontal stretch by scale factor $\frac{1}{2}$ (x-coordinates halved)
- $f(\cdot) - 1$: vertical translation down 1 (y-coordinates reduced by 1)
After $f(2x)$: $(4 \div 2,\; -3) = (2,\; -3)$
After $-1$: $(2,\; -3 - 1) = (2,\; -4)$
- $f(x + 2)$: horizontal translation LEFT 2 (x-coordinates decrease by 2)
- $3f(\cdot)$: vertical stretch by scale factor 3 (y-coordinates multiplied by 3)
After $f(x+2)$: $(0 - 2,\; 5) = (-2,\; 5)$
After $3f(\cdot)$: $(-2,\; 5 \times 3) = (-2,\; 15)$
- A translation by the vector $\begin{pmatrix}-2\\0\end{pmatrix}$ (2 units to the left, horizontal)
- A vertical stretch by scale factor 3 parallel to the y-axis (centred on the x-axis)
(b) Image of $(0, 5)$ is $\boldsymbol{(-2,\; 15)}$.
(c) Translation by $\begin{pmatrix}-2\\0\end{pmatrix}$, then vertical stretch by scale factor 3 about the x-axis.
❓ Exam Questions
The line $L$ has equation $y = 5x - 3$. Write down the gradient of a line perpendicular to $L$.
Mark scheme: B1 for $-\frac{1}{5}$. Accept $-0.2$. Do not accept $\frac{1}{5}$ (must be negative reciprocal, not just reciprocal).
Find the equation of the line perpendicular to $y = 2x + 1$ that passes through the point $(4,\; 3)$. Give your answer in the form $y = mx + c$.
Perpendicular gradient: $m_2 = -\dfrac{1}{2}$ [M1]
Step 2: Equation through $(4, 3)$ with $m = -\frac{1}{2}$:
$y - 3 = -\dfrac{1}{2}(x - 4)$ [M1]
$y - 3 = -\dfrac{x}{2} + 2$
$y = -\dfrac{1}{2}x + 5$ [A1]
Answer: $\boldsymbol{y = -\frac{1}{2}x + 5}$
Verify: at $(4,3)$: $-\frac{1}{2}(4)+5 = -2+5 = 3$ ✓
Describe fully the single transformation that maps the graph of $y = x^2$ onto the graph of $y = (x + 3)^2 - 4$.
Mark scheme:
B1: Identifies the transformation as a translation (not stretch, not reflection).
B1: Correct horizontal component: $-3$ (left 3). The $+3$ inside the function shifts left.
B1: Correct vertical component: $-4$ (down 4). The $-4$ outside the function shifts down.
Note: "Translation left 3 and down 4" is acceptable. Vector notation is preferred but not required.
A car's velocity increases uniformly from $0\ \text{m/s}$ to $20\ \text{m/s}$ over the first 5 seconds, then remains constant for 7 seconds, then decreases uniformly to $0\ \text{m/s}$ over the next 4 seconds.
(a) Find the acceleration during the first 5 seconds. [1]
(b) Find the total distance travelled. [3]
(b) Split the v-t graph into three regions:
Triangle (0 to 5s): $\frac{1}{2} \times 5 \times 20 = 50\ \text{m}$ [M1]
Rectangle (5 to 12s): $7 \times 20 = 140\ \text{m}$ [M1]
Triangle (12 to 16s): $\frac{1}{2} \times 4 \times 20 = 40\ \text{m}$
Total: $50 + 140 + 40 = \boldsymbol{230\ \text{m}}$ [A1]
The graph of $y = f(x)$ has a maximum point at $(2,\; 5)$ and crosses the x-axis at $(-1,\; 0)$ and $(5,\; 0)$. Write down the coordinates of the corresponding point or intercept on each transformed graph:
(a) $y = f(x) - 3$: maximum point (b) $y = f(x - 4)$: maximum point
(c) $y = 2f(x)$: maximum point (d) $y = f(3x)$: both x-intercepts
(b) $f(x-4)$: translate right 4 → max at $(2+4,\; 5) = \boldsymbol{(6,\; 5)}$ [B1]
(c) $2f(x)$: vertical stretch ×2 → max at $(2,\; 2 \times 5) = \boldsymbol{(2,\; 10)}$ [B1]
(d) $f(3x)$: horizontal stretch ×$\frac{1}{3}$ → x-intercepts at $(-1 \div 3,\; 0)$ and $(5 \div 3,\; 0)$:
i.e. $\boldsymbol{\left(-\tfrac{1}{3},\; 0\right)}$ and $\boldsymbol{\left(\tfrac{5}{3},\; 0\right)}$ [B1 for both]
Consider $y = x^3 - 3x^2 - 4x$.
(a) Show that $x = 4$ is a root of $x^3 - 3x^2 - 4x = 0$. [1]
(b) Hence fully factorise $x^3 - 3x^2 - 4x$. [3]
(c) State the coordinates of all three x-intercepts and the y-intercept of the graph. [2]
$4^3 - 3(4)^2 - 4(4) = 64 - 48 - 16 = 0$ ✓ [B1]
(b) Factor $x$ from every term: $x(x^2 - 3x - 4)$ [M1]
Factorise the quadratic (need two numbers: product $-4$, sum $-3$, i.e. $-4$ and $+1$):
$x(x-4)(x+1)$ [M1 for method, A1 for correct answer]
(c) Set $y = 0$: $x = 0,\; x = 4,\; x = -1$
x-intercepts: $\boldsymbol{(0,0)},\; \boldsymbol{(4,0)},\; \boldsymbol{(-1,0)}$
y-intercept: set $x = 0 \Rightarrow y = 0$, so $\boldsymbol{(0, 0)}$ [B2: 1 mark for any two, 2 marks for all four]
⭐ Grade 9 Model Answers
Full annotated solution to Q6 (the hardest question above), demonstrating the techniques and communication that earn every mark at Grade 9.
x-intercepts: $(0,\; 0)$, $(4,\; 0)$, $(-1,\; 0)$.
y-intercept: $x = 0 \Rightarrow y = 0$, so the origin $(0, 0)$ is both the y-intercept and an x-intercept.
Grade 9 communication: Write coordinates, not just $x$-values.
x-intercepts: $(0,\; 0),\; (4,\; 0),\; (-1,\; 0)$. y-intercept: $(0,\; 0)$.
- B1 (verification): Substitution shown with full arithmetic and "= 0 ✓" conclusion. Just stating "a root" without working scores 0.
- M1 (common factor): Method mark for $x(\ldots)$ extraction — even if the quadratic inside is wrong, this mark can be earned.
- M1 (quadratic method): Attempting to factorise $x^2 - 3x - 4$ into two brackets earns the method mark.
- A1 (correct factorisation): The final complete expression $x(x-4)(x+1)$ earns this accuracy mark.
- B2 (intercepts): One mark for any two correct intercepts as coordinates; both marks for all three/four.
📋 Revision Sheet
| Gradient | Rise over run; rate of change of $y$ with $x$ |
| y-intercept | Point where graph crosses y-axis ($x = 0$) |
| Root | Value of $x$ where $y = 0$ (x-intercept) |
| Turning point | Local maximum or minimum of a curve |
| Asymptote | Line a graph approaches but never reaches |
| Parabola | U-shaped curve of a quadratic function |
| Perpendicular | Lines meeting at 90°; $m_1 m_2 = -1$ |
| Acceleration | Rate of change of velocity (gradient on v-t) |
- $m = \dfrac{y_2-y_1}{x_2-x_1}$ (gradient)
- $y - y_1 = m(x - x_1)$ (point-gradient)
- $m_\perp = -\dfrac{1}{m}$ (perpendicular)
- $x_{\text{vertex}} = -\dfrac{b}{2a}$ (line of symmetry)
- $f(x)+a$: up $a$; $\;\;f(x+a)$: left $a$
- $af(x)$: vert ×$a$; $\;\;f(ax)$: horiz ÷$a$
- Acceleration $=$ gradient (v-t graph)
- Distance $=$ area under v-t graph
- "Flip and negate" — perpendicular gradient
- "Inside = opposite" — horizontal transformations go in the opposite direction
- "Outside = as stated" — vertical changes match the sign
- Smile ($a>0$), frown ($a<0$) — quadratic orientation
- S-shape — cubic with positive leading coefficient
- Two branches, no touching — reciprocal graph rule
- v-t: grad = acc, area = dist — velocity-time graph
- Rearrange to $y=mx+c$ before reading $m$ and $c$
- Check perpendicular: $m_1 \times m_2$ must equal $-1$
- Always label roots, y-intercept, turning point on sketches
- Describe transformations with type + direction + size
- Split v-t area into triangles and rectangles
- Include correct units in motion graph answers
- Verify line equations by substituting the second point
- State "estimate" when gradient/area from a curved graph
🔄 Flashcards
Click each card to flip and reveal the answer. Test yourself before checking!
✗ Common Mistakes
What students do: Given gradient $m = 4$, write the perpendicular gradient as $-4$. They negate but forget to reciprocate.
Why marks are lost: The correct answer is $-\frac{1}{4}$. Writing $-4$ scores 0 on a "find perpendicular gradient" question.
How to avoid: Always do BOTH steps — flip the fraction AND change the sign. Verify: $4 \times (-\frac{1}{4}) = -1$ ✓. If the product is not $-1$, your gradient is wrong.
What students do: Describe $y = f(x + 3)$ as "a translation 3 units to the right."
Why marks are lost: $f(x + 3)$ shifts the graph 3 units to the LEFT. The description "right" is the wrong direction and loses the mark for direction.
How to avoid: Memorise "inside = opposite." Test it: $y = (x+1)^2$ has its vertex where $x + 1 = 0$, i.e. $x = -1$. The vertex moved LEFT to $x = -1$, confirming the shift is left.
What students do: Calculate the gradient when asked for distance, or calculate the area when asked for acceleration.
Why marks are lost: On a v-t graph, gradient = acceleration and area = distance. Swapping these gives the completely wrong physical quantity and costs all the marks for that part.
How to avoid: Write a quick mental checklist every time you see a v-t graph: "Distance? → Area. Acceleration? → Gradient." Also check units: acceleration is m/s², distance is m.
What students do: For $y = (x - 3)^2 + 2$, write the turning point as $(-3,\; 2)$.
Why marks are lost: The turning point is $(3,\; 2)$. The vertex occurs where $x - 3 = 0$, so $x = +3$. Students apply the wrong sign to the $x$-coordinate.
How to avoid: In completed square form $y = (x - p)^2 + q$, solve $x - p = 0$ to get $x = p$ (NOT $-p$). The x-coordinate of the vertex is the value that makes the bracket zero.
What students do: Draw the branches of $y = 1/x$ so they touch or cross the x-axis or y-axis at the edges of the graph.
Why marks are lost: The axes are asymptotes: the graph gets closer and closer but never touches. Allowing the curve to touch an axis is incorrect and loses the accuracy mark for the sketch.
How to avoid: Plot explicit points: at $x = 0.1$, $y = 10$; at $x = 10$, $y = 0.1$. This shows the curve curving sharply towards (but away from) each axis. The curve should always be "pulling away" from both axes.
What students do: Write "a translation" or "a stretch" without specifying the direction, magnitude, or axis.
Why marks are lost: "Translation" alone scores 1 of 3 marks. A full description of a translation requires: (1) the word "translation," (2) the direction, and (3) the distance (or the vector). Missing any component loses marks.
How to avoid: Use a three-part checklist: (1) What type of transformation? (2) Which direction / which axis? (3) By how much / scale factor how large? Answer all three before moving on.
✅ Final Checklist
Click each item when you are confident with it. Your progress is saved in the browser.
0 / 14- I can calculate the gradient between two points using $m = (y_2-y_1)/(x_2-x_1)$
- I can identify gradient $m$ and y-intercept $c$ by rearranging to $y = mx + c$
- I can write the equation of a line given a gradient and a point, using $y - y_1 = m(x-x_1)$
- I can write the equation of a line through two given points
- I can identify parallel lines (equal gradients) and write parallel line equations
- I can find a perpendicular gradient by "flipping and negating," and verify it multiplies to $-1$
- I can sketch a quadratic, labelling roots (by factorising), y-intercept, and turning point
- I can sketch a cubic graph, identifying end behaviour and x-intercepts
- I can sketch $y = k/x$, showing two branches that never touch the axes
- I can apply and describe $f(x)+a$ (vertical shift) and $f(x+a)$ (horizontal, opposite direction)
- I can apply and describe $af(x)$ (vertical stretch) and $f(ax)$ (horizontal stretch)
- I can interpret a distance-time graph: gradient = speed, horizontal = stationary
- I can calculate acceleration as the gradient of a velocity-time graph
- I can calculate distance as the area under a velocity-time graph, splitting into triangles and rectangles